Monday 25 June 2012

The Gore-Trodden path

The army arrayed in all its Infernal Glory.
6th Edition 40k creeps ever closer, and every day i hear a new rule or tidbit, no matter how hard i try to ignore them.

Not that i'm not interested, i'm just so excited i want to be sitting with the new book and a cup of tea already god damn it.

There are several huge changes i'm liking already though,  firstly the constant chatter about allies interests me, straight off people have been discussing particularly beardy combos and how to pull them off, but me personally, i'm thinking about how to present unique modelling oppurtunities.


For example, once the new Chaos Space Marine book rolls around, if there is in fact no sign of Chaos Cultists (which i'm desperate for as i think they add a ton of theme to any Chaos army) then i will be quite happy to utilize some Imperial Guard and proxy my own, the allies rules also fix the weirdness surrounding Chaos Marines and Chaos Daemons being two books quite nicely also.

The Second thing that interests me greatly is that armies can now purchase "Fortifications" as part of their Army points allowance, which is pretty nuts, especially when you start to factor in the additional heavy weapons and special rules some of them bring to the field.  But even if this is the case i am pretty excited, i love the idea of never hitting a table without enough scenery ever again, that sounds great!

Gorak, Skull Champion of Khorne.
The Khorne Berzerkers in my army prove their worth nearly every game, the damage output these guys have is phenomenal compared to how they look on paper, the best factor about the whole squad i think is the WS5, those 3's to hit really push the bracket up for how much damage they do.  I've played games where the squad (7 Berzerkers and a Champion with Power Weapon) have charged into a squad of 4 Thunder Hammer Terminators and Vulkan and aced the combat (much to my shock).  The furious charge on the unit allows me to break my habit of giving all sergeants power fists in an attempt to cover and redundancy, there is however the constant threat of Dreadnought attack, but i attempt to stay vigilant against that!  As for the modelling side of things, i wanted the Khorne Berzerkers to stand out in the army and i imagined them viewing themselves as more "Pure" in their worship of khorne, i imagined them amputating any mutations not fitting of the blood god in particular and replacing the mangled limbs with simple combat blades and prosthetic chainsaws, the better to aid them in combat, it turned out pretty well!  The Champion Gorak has had his model taken from an old Games Day Limited Edition Chaos Warrior that i'd had sitting around doing nothing for a while, he just seemed perfect, even though he's holding a Wood Elf (which i like to think of as an exodite eldar or possibly a dark eldar)  the pose is so arrogant it's very fitting for a Khorne Berzerker champion i think!

The rest of my troops choices are rounded out with Chaos Space Marine Squads with the Mark of Khorne, a Power fist and a Meltagun in each, if i'd had the points i would have liked to have taken combi weapons on the chaos champions for the more guaranteed melta fusillade at important times, but even so they have performed admirably, the ridiculous amount of attacks they put out tending to do me a lot of favours up close (apart from the odd game where i'm allrgic to rolling 4+.)  For my next project with these boys i am looking to convert some more icon bearers, i imagined the banners as windows into the realm of chaos, so i would like to hollow out a banner and have a daemon model actually lunging forward from the banner itself, i think that would look really cool (if a little tricky to pull off!)

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